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Darktide: The traitor curse

TO CELEBRATE THE FIRST ANNIVERSARY OF WARHAMMER 40,000: DARKTIDE, WE RELEASED A FREE, TWO-PART UPDATE CALLED THE TRAITOR CURSE BRINGING MORE CONTENT TO THE GAME. READ ON TO LEARN MORE!

Anniversary

Update

Veteran update

Talent Tree

Enjoy many changes and tweaks made to the Veteran tree, including the addition of Keystones - read more here

Weapons Specialist
  • When killing enemies with Melee Weapons, you power up your next Ranged attacks, granting increases in Critical Strike Chance and Rate of Fire.
  • When killing enemies with Ranged Weapons you power up your next Melee attacks, granting increases in Attack Speed and improvements to Dodging.
  • These bonuses are granted when you swap to the other slot.
  • Improvements to 'Weapon Specialist' include improved Stamina Management to your Melee Weapons, Ammo Management to your Ranged Weapons, and a Toughness Boost.
Focus Target!
  • Your Tags on enemies now increase the Damage Taken of the target based on how long you've waited in between each Tag.
  • Improvements to 'Focus Target!'  include increasing the Maximum Strength of your Tag, along with bonuses such as, Toughness, Stamina, and Damage to allies once you kill the Tagged enemy.
Marksman’s Focus
  • Weakspot Kills grant you stacks of 'Focus'. Moving makes you lose stacks of 'Focus'. 'Focus' in turn increases your Reload Speed, and Ranged Finesse Power.
  • For a few seconds after your Weakspot Kills your Focus stacks will stay regardless of if you're moving around or not.
  • Improvements to 'Marksman's Focus' can provide Rending, Toughness Replenishment, Increased Max Stacks, and easier 'Focus' Stacks management

New inspect

Feature

The Anniversary update brings enhancements to player interaction by allowing players to inspect each other. This feature adds a strategic layer to the game, as players can now view and assess their teammates' gear choices before embarking on missions. This fosters a deeper level of planning and coordination, encouraging players to tailor their equipment and strategies for better team synergy - or you can just admire each other’s loadouts!

You can inspect players in the Hub and the Lobby.

Introducing

The Carnival

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The Carnival

An all new zone.

"THE TAWDRY SURFACE IS GARISH AND ENTICING, PROMISING ENTERTAINMENTS AND ILLICIT DIVERSIONS, BUT UNDERNEATH THE LURID SURFACE, IT’S ACTUALLY AS VILE AND PITIFUL AS THE RUMOURS SUGGEST… PERHAPS EVEN WORSE."

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New mission

Mercantile HL 70-04.

Wyrmwood reports indicate that the Moebian VI have set up a base of operations in the Carnival. What's more, they are using some of the more disreputable areas of Mercantile HL 70-04 to produce stimms and distribute them out to the rest of the Hive. Get in there and recover samples we can analyse for traces of the Blight.

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Inspiration

Our work on The Carnival began with searching for a mood and backstory that differed from what you’ve previously seen in Darktide, while staying authentically Warhammer 40,000 and true to something you’d expect to find in the dark fantasy of a Hive City. What if we combine visual inspiration from Victorian London and its legends, with that of a Deep Hive? Toying with ideas such as a corrupted governor who would make The Adeptus Arbites look the other way while profiting off unsanctioned establishments, out of sight from the main streets.

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A massive

sprawling slum

Over-populated, close-packed and riven with poverty and grim conditions. As a result, it is semi-lawless. The disreputablenature of the place means it is a notorious area for entertainment: that’s its appeal. It’s the place you go for brief respiteand vice. It’s attractive in a very degenerate way, vividand dirty, promising transgressive thrills.A skilled brawler may find their ticket out of poverty by participating (willingly or not) in fighting pits. The glory is short-lived however as blood lust corrupts. Another may strike gold with a lucky roll of the dice - though the chances of making it out alive with the winnings are slim, as The Carnival houses its own bogeymen and monsters stalking the backstreets. Bars are particularly dangerous, pass out and you may find yourself in the hands of a devoted murdercult. Then there are the gangs looking to expand their influence. Visitors should expect to get mugged, or worse most likely.

Read more about the Carnival's level design here

Can't get enough of The Carnival?
There's more screenshots and concept art in the gallery!

Keep up to date with all things Darktide

DARKTIDE AWAITS

As Tertium falls, Rejects Will Rise

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